


When players die in a raid, they lose everything, including loot and the equipment they brought into the raid. The game has a minimal HUD, with little on-screen information presented to the player. In addition to combat, players can also find loot in these maps such as firearms, equipment, and armor, and, once extracted, can store their loot in a stash to use in future raids or can be sold to other players in a virtual flea market if having a "found in raid" status. In addition to these standard extractions, players are also given the opportunity to use "optional" extraction points near the middle of the map, but must meet various requirements per extract in order to do so, such as paying roubles (the primary in-game currency), not having a backpack, or having certain items equipped on their character. Once in-game, the players are given an extraction point on the other side of the map, and must fight against other players and non-player characters to reach that point in order to escape. In these raids, players can choose to play solo or in groups and spawn on one side of a variety of maps to choose from in the game.

In its current state, Escape from Tarkov incorporates three different modes for the players to play: online PMC raids, Scav (short for "scavenger") raids, and a temporary offline mode. The developers of Escape from Tarkov refer to the game as a realistic and hardcore first-person shooter, survival video game that borrows elements from massively multiplayer online games. Players join matches called "raids" in which they fight other players and bots for loot and aim to survive and escape. The game is set in the fictional Norvinsk region, where a war is taking place between two private military companies (United Security "USEC" and the Battle Encounter Assault Regiment "BEAR"). Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Windows.
